Sensorium is a cross-disciplinary project bridging art and science and creating collaborations across a variety of different faculties of Imperial College London. It is an immersive environment exploring the complexity of scientific pursuit that students of this institution face during their studies. The journey of an individual is conveyed in the mysterious and unfamiliar setting with the spectacular interactive piece at the end. Exploring the path through shadows of unknown to the final reveal, the visitor gains a unique insight of combined engineering, science and design.
Project with the Imperial College Advanced Backspace and the Dyson School of Engineering.
Rock’em Drum’em arcade uses two drumsets as interfaces for a Rock’em Sock’em boxing arcade. The footpedals are connected to the punching motion and the snare drum activates the swaying motion of the boxing robots accordingly.
The result is a very fun arcade where two players play on the drum in order to fight each other with the boxing robots.
Rock’em Drum’em was built as part of Gizmo Arcade, a project to develop mechanical engineering skills.
Project with Nathan Chang.
We worked with wine seller Sheila Hlonga from the township of Cape Town, South Africa.
Sheila is a passionate entrepreneur with a social mission to promote responsible drinking in a community where binge drinking is common among the youth.
Inspired from her knowledge and passion for wine tasting, we co-designer a portable wine tasting kit for her wine brand "Lathitha", that works in both exhibition display and in her wine shop. The tasting kit is composed by severeal parts inviting the customer to look, smell, touch and taste the wine. The design language was inspired from Sheila's story as a black female wine seller of the township of Langa.
In collaboration with Sam Roots, Jacob Boast, Roland Perold and Siyamthanda Myataza
In this project, I explored the possibility of creating a wild chair, mid-creature mid-chair.
Like a wild sea creature with a shell, the chair is closed and reveals hostile spikes on its surface allowing nobody to sit on. The architecture opens up by reversing the surface inside out and reveals the structure of the chair just like a blooming flower.
The design of the chair was decided through drawing and making, involving origami techniques and 1:1 prototyping with cardboards. The final chair was made from twin wall polycarbonate plates and assembled without using any joints.
The evolution of white goods over the years propose a future that is connected and more efficient. At the same time, matters of sustainability and combating pollution are yet to be looked at in a way that direct us towards a probable solution. Speculations suggest that home appliances will be connected and there will be a good amount of data that will flow between their users, manufacturers and them.
Building upon this notion of connectivity and intelligence, ‘The last letter from my toaster’ is a project that looks beyond the conventions of modern appliances. The idea is to have an intelligent enough toaster that senses its breaking point and prepares the last toast for its master printing out a letter thereby leaving it behind as it makes its way out of the house to go back to its manufacturer.
Project in collaboration with Pratik Ghosh